Amplify Video Game Tech ETF
Data updated: 2026-08-28
C000245555 — Amplify Video Game Tech ETF. Global (incl. US) Large Cap Growth Information Technology Equity. Holdings, fees, performance and SEC filings.
C000245555 Fund Overview
Amplify Video Game Tech ETF is a US ETF managed by Amplify ETF Trust, categorised as Global (incl. US) Large Cap Growth Information Technology Equity. ABC INVEST provides holdings, performance, costs, cashflows, risk data, prospectus documents and SEC filings, sourced from SEC filings.
- Type: US ETF
- Manager: Amplify ETF Trust
- Category: Global (incl. US) Large Cap Growth Information Technology Equity
- Assets under management: $39.04M
- 1-year return: 7.6%
- SEC CIK: 0001633061
- SEC series ID: S000082269
- Share class ID: C000245555
C000245555 Investment Objective and Strategy
Amplify Video Game Tech ETF describes its objective and strategy as follows, from its latest prospectus filed with the SEC by Amplify ETF Trust.
Investment objective
The Amplify Video Game Leaders ETF seeks investment results that generally correlate (before fees and expenses) to the total return performance of the VettaFi Video Game Leaders Index (the Index).
Principal investment strategy
Under normal circumstances, the Fund will invest at least 80% of its net assets (plus borrowings for investment purposes) in equity securities in the video gaming industry that comprise the Index. The Fund uses a passive or indexing approach to try to achieve the Funds investment objective. Unlike many investment companies, the Fund does not try to beat the Index and does not seek temporary defensive positions when markets decline or appear overvalued. The Fund uses a replication strategy. A replication strategy is an indexing strategy that involves investing in the securities of the Index in approximately the same proportions as in the Index. However, the Fund may utilize a representative sampling strategy with respect to the Index when a replication strategy might be detrimental to shareholders, such as when there are practical difficulties or substantial costs involved in compiling a portfolio of equity securities to follow the Index, in instances in which a security in the Index becomes temporarily illiquid, unavailable or less liquid, or as a result of legal restrictions or limitations (such as tax diversification requirements) that apply to the Fund but not the Index.
Amplify Investments LLC is the investment adviser to the Fund (Amplify or the Adviser) and Penserra Capital Management LLC (Penserra or the Sub -Adviser ) is the Funds sub -adviser . VettaFi, LLC developed and maintains the Index (the Index Provider). The Index Provider is not affiliated with the Fund, the Adviser or the Sub -Adviser . The Index. The Index is constructed to track the performance of a concentrated portfolio of companies that are components of the video gaming value -chain (i.e., the ecosystem of creating and distributing video games). These companies include those involved in game development and publishing, mobile games, online games, gaming graphic processing units ( GPUs ), development platforms and supporting software, hardware and peripherals (i.e., a keyboard, mouse or monitor), and the metaverse (collectively, Gaming Activities ).
The initial universe of the Index begins with companies that are listed on an exchange in a major country that meet the following criteria: (i) an average daily trading value of $1 million USD; (ii) a free float market capitalization percentage of 20%; and (iii) a full market capitalization of $250 million USD. For additional information regarding the eligible exchanges, please see Additional Information About the Funds Strategies and Risks. From this initial universe, companies are considered for inclusion if they meet one or more of the following categories: 1. The company derives at least 50% of its revenues from Gaming Activities; 2. The company has at least a 20% market share in either game development or systems, mobile gaming or gaming GPUs or hardware; or 3. The company is within the top ten based on revenue for game development and publishing, mobile gaming, development platforms and supporting software, hardware and peripherals, or metaverse.
From this eligible universe, the Index Provider selects the top twenty (20) companies based on float market capitalization for inclusion in the Index. The Index constituents are weighted based on a banded float modified market capitalization ranking. To determine weightings, constituents are divided into three bands based on the float modified market capitalization of each company. The top five companies each receive a 10% weighting, the companies ranking 6 -10 each receive a 5% weighting and the bottom 10 companies each receive a 2.5% weighting. The Index is reconstituted and rebalanced quarterly in March, June, September, and December. The composition of the Index and the constituent weights are determined on calendar quarters on the open of trading following the third Friday of the month.
Component changes are made on the open of trading following the third Friday of March, June, September and December. The Fund rebalances its portfolio in accordance with its Index, and, therefore, any changes to the Indexs rebalance schedule will result in corresponding changes to the Funds rebalance schedule. As of September 30, 2025, the Index had 23 constituents and had significant exposure to Japanese issuers. Concentration Policy. The Fund will not concentrate its investments (i.e., invest more than 25% of the value of its total assets) in securities of issuers in any industry or group of industries, except to the extent the Index is concentrated in an industry or a group of industries. As of December 31, 2025, the Index is concentrated in the video gaming industry. Diversification Status.
The Fund is classified as non -diversified under the Investment Company Act of 1940, as amended (the 1940 Act ).
C000245555 Holdings
Top 10 holdings of Amplify Video Game Tech ETF by percentage of net assets, from the fund's latest SEC N-PORT filing.
| Holding | % of net assets |
|---|---|
| Advanced Micro Devices Inc | 11.58% |
| Meta Platforms Inc | 9.65% |
| NVIDIA Corp | 9.51% |
| Tencent Holdings Ltd | 9.15% |
| Invesco Government & Agency Po | 7.15% |
| AppLovin Corp | 4.76% |
| Sony Group Corp | 4.68% |
| Sea Ltd | 4.64% |
| Nintendo Co Ltd | 4.59% |
| Electronic Arts Inc | 4.39% |
C000245555 Portfolio Allocation
Asset-class allocation of Amplify Video Game Tech ETF by percentage of net assets, from the latest SEC N-PORT filing.
| Asset class | Allocation |
|---|---|
| Equity | 92.8% |
| Cash & Equivalents | 7.2% |
C000245555 Performance
Total returns for C000245555 (as of 2026-10-01), from SEC filings.
| Period | Total return |
|---|---|
| YTD | -0.1% |
| 1 year | 7.6% |
| 3 years (annualised) | 18.9% |
C000245555 Risk Information
Risk metrics for C000245555, derived from monthly returns in SEC filings.
- 1-year volatility (annualised): 24.2%
C000245555 Costs and Fees
C000245555 costs about $59 per $10,000 invested per year in fund expenses.
- Net expense ratio: 0.59%
- Gross expense ratio: 0.59%
- Portfolio turnover: 122%
- Brokerage commissions: 6.22 bps of average net assets (SEC N-CEN)
C000245555 Cashflows
Over the 12 months to 2026-06, Amplify Video Game Tech ETF had net outflows of $6.40M, from monthly SEC N-PORT filings.
| Month | Net flow |
|---|---|
| 2026-06 | −$961.20K |
| 2026-05 | −$887.19K |
| 2026-04 | −$1.60M |
| 2026-03 | $0 |
| 2026-02 | $0 |
| 2026-01 | $0 |
C000245555 Debt Constituents
No individual debt constituents are reported in Amplify Video Game Tech ETF's latest SEC N-PORT filing.
C000245555 Prospectus and SEC Filings
Official Amplify Video Game Tech ETF filings on SEC EDGAR — prospectus, portfolio holdings and annual reports.
Related Funds
Other Global (incl. US) Large Cap Growth Information Technology Equity funds tracked on ABC INVEST:
Data Sources
ABC INVEST compiles this page from public filings made to the U.S. Securities and Exchange Commission (SEC) through EDGAR: portfolio holdings and monthly cashflows from Form N-PORT, expenses and returns from fund prospectuses (Form 485BPOS) and the SEC DERA Risk/Return Summary data sets, annual data from Form N-CEN, and shareholder reports from Form N-CSR.